[
    {
        "id": 4,
        "name": "Commercial",
        "__classname": "ContentType"
    },
    {
        "id": 5,
        "name": "Branded Content",
        "__classname": "ContentType"
    },
    {
        "id": 10,
        "name": "Advertising",
        "__classname": "ContentType"
    },
    {
        "id": 16,
        "name": "Game Advertising",
        "__classname": "ContentType"
    },
    {
        "id": 58,
        "name": "Lava",
        "__classname": "ContentType"
    },
    {
        "id": 59,
        "name": "Pup",
        "__classname": "ContentType"
    },
    {
        "id": 60,
        "name": "Lava Pup",
        "__classname": "ContentType"
    },
    {
        "id": 61,
        "name": "Live Action",
        "__classname": "ContentType"
    },
    {
        "id": 62,
        "name": "Clash of Clans",
        "__classname": "ContentType"
    },
    {
        "id": 63,
        "name": "Clash",
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    },
    {
        "id": 64,
        "name": "Legend",
        "__classname": "ContentType"
    },
    {
        "id": 65,
        "name": "Christoph Waltz",
        "__classname": "ContentType"
    },
    {
        "id": 66,
        "name": "James Corden",
        "__classname": "ContentType"
    }
]

Clash of Clans

Legend of the Last Lava Pup

In the suspenseful tale of a epic game that one user played, a Lava Pup, the lone survivor of the army, saves an entire clan seconds before the clock runs out. The footage switches from Waltz and Corden in a bedroom to battlefield scenes animated by Psyop. Then, at the very end, gameplay footage shows the preceding story as it happened in the game.

Combining three different perspectives—live action plus cinematic animation plus gameplay animation—is a novel storytelling method for video games. And it's a really nice way of using humor, spectacle and real gamer stories to keep viewers engaged. - AdWeek