Position Overview
- Will collaborate with and advise CG team and Supervisors to fulfill creative vision of the project within the technical requirements and parameters
- Responsible for creating advanced lighting effects across shots and sequences to meet project requirements
- Ideal candidate should have some prior experience or ability with Look Dev
- This position requires a high degree of technical skill and artistic judgment
- Must be able to balance artistic requirement within the technical limitations of the software and hardware employed
Responsibilities
Will include but are not limited to;
- Responsible for maintaining lighting pipeline and workflow as dictated by project requirements
- Properly assess the appropriate balance of lighting and compositing for a given shot, demonstrating an understanding of composition and its ability to enhance moods through differences in lighting
- Work with texture artists to create necessary texture maps for application to creature, props and environments
- Work with other lighting artists to provide guidance and assist in solving problems that may arise
- Troubleshoot technical production issues, especially any related to lighting
- Work within the Psyop pipeline and publish tools and scripts as prescribed
- Help create or modify lighting templates to be used by crew
- Be aware of inefficiencies in any area of the pipeline that are impacting the ability to work efficiently and flag as necessary
Experience & Qualifications
- Solid understanding of lighting, color theory and shading networks
- Should possess excellent artistic vision and skills with particular emphasis on lighting
- Experience in zbrush, Houdini, Nuke, Python or Redshift is a plus
- Excellent time management skills
- Must be able to work well within a team environment and take direction
Psyop is committed to building and maintaining an inclusive workplace. We offer flexible working practices and welcome and encourage applications from candidates who are under-represented in the creative industries.