Position Overview
- Creates a dynamic vision for the Psyop project that supports project requirements
- Will plan our and create layouts for animation sequences, helping to convey compelling story with shot framing and composition
- Will work closely with Directors, Animators and Production teams to translate the vision into reality
- Must provide creative solutions to any problems related to aesthetics that may arise
Responsibilities
Will include but are not limited to;
- Assemble scenes with 3D assets and environments reflective of storyboards
- Complete assigned or required shot layouts per instruction from lead
- Create temporary animations for Characters, Creatures and vehicles within a shot, with emphasis on timing and performance
- Work with Directors and Animators to understand the look and style of sequences to be previsualized
Experience
- Must have prior experience with previz using Maya
- Must posses 3+ years of experience within VFX/Animation industry
- Must possess previous experience rending as well as animation skills such as modeling, rigging, shading
- Should possess work experience that encompasses use of varied skill set such as character animation, rigging, crowds
Qualifications
- Must demonstrate strong animation skills, as well as basic Maya generalist knowledge such as modeling and shading. Basic rigging knowledge is a plus
- Should have knowledge of basic cinematography principles (framing, camera angles and lenses, cinematic lighting, and shot composition in general) and the ability to apply them in context
- Thorough knowledge and understanding of real world physics and body mechanics
- Should have strong staging abilities and an understanding of 3D layout and composition