2024 Studio Reel

Magnetic

Launch Anthem

Watson AI

Agents Of Crazy Good | Vending Machine

Assembly Line

Making Of Kevin And The Christmas Factory

Multiply

Paraglide

Ms Moo

Donettes

Say Hello

Smart App

LaurDIY

A World You Define

Not Just Man Disease

Retirement

Your World, Unleashed

Wake Up To Life

Semiconductor

She’s A Winner

Ready To Help

Small Business – Apparel

Full Cut Campaign

Small Business Campaign

Made for Self Made

Welcome to mRNAge

Forwardism

Through The Sonos

LF30

Spring Pass The Style

Four for the Holidays

In 2014, Argonaut approached Psyop to help develop a cast of quirky animated characters for Cricket Wireless to be the brand’s spokespeople. In the years that followed, this cast of characters grew, as did Cricket’s unaided brand awareness (which rose by 12 points). With fan bases of their own – our CG characters were mini-celebrities in their own rights.

The Ask

For their Holiday 2018 campaign, Cricket challenged us to think of a way to take our now familiar characters and use them to engage audiences in new and surprising way.

Our Approach

Psyop collaborated closely with Argonaut, Shareability and Cricket to bring the beloved characters out of the animated world and into the real one via a multi-faceted approach: 

1. A Hollywood-glam, 3-min film and content blurring the lines of commercial and entertainment co-directed by Psyop founder Marco Spier and Psyop’s rising star Jack Anderson. 

2. Magical activations that blurred fantasy and reality helmed by Jack. 

Using our real-time animation system utilizing Intera/Mocap suits and face tracking technology, we hosted a Facebook Live and Twitter press junket featuring CG characters Dusty and Rose alongside celebrity Mario Lopez making it the first time an animated character appeared alongside a live person in real-time. 

We also used this system again in a responsive OOH billboard activation where holiday shoppers could talk, direct and interact with Rosie, making a traditionally passive medium – the billboard – larger than life.

Got Me Like

“I spent summers in high school working for our local Baskin-Robbins, so it was pretty surreal to once again work with this great brand. Bringing a fresh and new youthful voice to an iconic brand, we embraced all the joy and fun that comes with eating ice cream! The goal was to stand out and bring an edgier vibe than what the brand is traditionally known for. “

– Trevor Conrad, Director

Android Wear

Strangers


Strangers 
(Les Inconnus) tells the surreal stories of characters moving around in the same space in a complex choreography of interlaced paths. The tight human pattern they weave often comes really close to overlapping, yet they remain invisible to one another. Inspired by “Tango” by Zbigniew Rybszynski.

Go Korean

Go Korean is a film created for the global relaunch of Korean Air. We follow one passengers’ transformational journey from the boarding gate doors through the jet tunnel where the immersive, Korean inspired world of Go Korean comes vividly to life on his way to taking his seat onboard.

Stay Fabulous

‘Stay Fabulous’ is the world’s first commercial production realised entirely by utilising virtual production, the immersive, wholly game-changing filmmaking technique pioneered by the creators of Disney+ series The Mandalorian.

Brought to life by PSYOP, well-known, long-time innovators in the commercial filmmaking world, the spot promotes the opening of Resorts World Las Vegas, a $4.3 billion, 3,500-room luxury resort in Las Vegas that’s set to open on June 24th. Creative was out of California-based Hooray Agency, features Celine Dion, Carrie Underwood, Katy Perry, Luke Bryan, Tiësto and Zedd, and debuted during The Academy Awards® broadcast in April 2021, capturing the attention of Entertainment Tonight among other popular news outlets.

The “virtual production” merged CGI, real-time rendering and live action to transport viewers into a new reality. Psyop leveraged their legendary design, world building prowess, and CG capabilities to build highly stylized worlds which carefully blurred the line between physical and digital, never before done in a campaign on this scale. The CG environments were projected onto LED volumes which, when combined with art directed physical sets, created an immersive hybrid world for the celebrities to react to on set, and for the entire team and clients to experience in real time when shooting.

To meet the demands of this innovative commercial production, the large technical and creative team led by PSYOP developed evolutionary workflows, allowing filmmakers to make creative changes real time during the shoot including lighting, colours and animation within the sets – all things impossible without virtual production.

Breaking Out

Mural

“Who hasn’t dreamed about graffitiing an entire city? Sending your spray painted creatures on a wild goose chase through the vertical expanse of a concrete jungle, that’s even more fun than duct-taping your roommate to the wall. We had a great time collaborating with Golden Wolf on the animation and even a better time filming in wonderful Buenos Aires. We even got to shoot with a fancy laser scanner system that we used to create a super detailed 3d map of the locations we shot it. Overall it was a wildly fantastic production. Now we just gotta refill our spray paint collection.”

– Todd Mueller & Kylie Matulick, Directors

“First of all, to get all the corny stuff out of the way, it’s been a real dream come true for myself and a lot of the Golden Wolf team to work on something like this for Coke. Having been hugely influenced by Happiness Factory and all the early Coke stuff from Psyop, it’s always been a client we wanted to get together with, so a big thanks to Todd, Kylie and the team for getting us on board!

What was particularly rewarding about the spot was working with T & K on defining the characters’ personalities and how their individual styles would affect how they move and act. For example, Jessica the cloud is a “throw up” so she’s messy and erratic, whereas Desmond the robot is a wheat paste poster, so he’s a bit slicker and more agile.

We loved being on board for the live action shoot. It was great to see the evolution from the original footage to the final result, with our 2D characters composited seamlessly into the live action. We’re so excited that they’re finally out in the world!”

-Ingi Erlingsson, 2D Animation Creative Director

PRESS

Ad Age: Cute Mural Creatures Escape Their Concrete Prisons In Search Of A Cold Coke – Brand Debuts Tale of Escaping the Heat During the Winter Olympics in South Korea

It’s Nice That: W+K Portland’s Charming New Spot For Coca-Cola Features Three Graffiti Characters

Laughing Squid: Thirsty Street Art Murals Shimmy Up City Buildings to Pursue Their Goal of a Refreshing Coca Cola

Wonderfilled Bedtime

Shape of Things to Come

Millions

The Super Duper Minecraft Musical

“We got the script from 215 McCann to create a musical, which of course is such an exciting prospect because the nature of musicals is just so playful and inventive. Creating this sort of musical theme around Minecraft felt appropriate because the nature of Minecraft is to be so playful.  We see our singer come out, the curtains open, and then all of a sudden we see this beautiful Minecraft world. Something we’ve always enjoyed doing at Psyop is to invent new ways to create a voice for different brands.”

-Director Kylie Matulick



“One of the things we loved about this is that you start from literally a sketch on a piece of paper. then we have designers do a style frame where it’s a full color sketch. Then we start working with set designers and they start building the things that were in the sketch. We’d seen everything grow from figment to fulfillment, and then Melissa (Benoist, star of Supergirl) gets there and starts performing, it just brings all this life to it. It was breathtaking. Our highest personal accolade is when our commercials are entertainment. So how do we expand the brand’s identity and package it into a beautiful commercial? Hopefully that’s what we’ve done!”

-Director Todd Mueller

AWARDS

WEBBY AWARDS – “Best Animated Film (Branded)” – Nominee

PROMAXGAMES AWARDS – “Best TV or Theatrical Ad – Nominee

IN THE PRESS

Adweek: Minecraft’s Upgraded Look Is So Special, They Made a Glee-Caliber Musical About It

Ad Age: Minecraft Made a Musical to Promote its ‘Super Duper Graphics Pack’

Mashable: Minecraft Goes Musical with Supergirl to Promote Its Graphics Pack

Anthem

Kianna Intel Studenthub/GenZ

Stay Fabulous

‘Stay Fabulous’ is the world’s first commercial production realised entirely by utilising virtual production, the immersive, wholly game-changing filmmaking technique pioneered by the creators of Disney+ series The Mandalorian.

Brought to life by PSYOP, well-known, long-time innovators in the commercial filmmaking world, the spot promotes the opening of Resorts World Las Vegas, a $4.3 billion, 3,500-room luxury resort in Las Vegas that’s set to open on June 24th. Creative was out of California-based Hooray Agency, features Celine Dion, Carrie Underwood, Katy Perry, Luke Bryan, Tiësto and Zedd, and debuted during The Academy Awards® broadcast in April 2021, capturing the attention of Entertainment Tonight among other popular news outlets.

The “virtual production” merged CGI, real-time rendering and live action to transport viewers into a new reality. Psyop leveraged their legendary design, world building prowess, and CG capabilities to build highly stylized worlds which carefully blurred the line between physical and digital, never before done in a campaign on this scale. The CG environments were projected onto LED volumes which, when combined with art directed physical sets, created an immersive hybrid world for the celebrities to react to on set, and for the entire team and clients to experience in real time when shooting.

To meet the demands of this innovative commercial production, the large technical and creative team led by PSYOP developed evolutionary workflows, allowing filmmakers to make creative changes real time during the shoot including lighting, colours and animation within the sets – all things impossible without virtual production.

Let’s Take A Trip

Two Worlds

Star Wars

Frozen

Please Email [email protected] To Access This Eye Candy

Magic of Coco

“This project is very close my heart. Not only have we done some very emotional workwith Airbnb before – they are a great client, and we have a lot of good friends there – but I have always been inspired by, and a big fan of, Pixar ever since Geri’s Game. It’s not just the storytelling, it’s the lighting, the animation, camera work…everything is beautiful. So, no pressure matching all those qualities…

We designed each shot to transition in and out of Coco, either by matching actions or emotions so that it feels like a seamless back and forth between live-action and the animated film. Not unlike the Samsung S8 and Honda projects last year, I was also really interested in shooting real people – not actors – in a non-scripted manner.”

-Marco Spier, Director

“Airbnb was very much on board with making sure the two families we cast were real families. During the casting I fell in love with the two twin boys, and while talking to them they told me that they weren’t just twins, but triplets. They told me they had a sister with Down Syndrome, and that she was always sad when the two boys were on set, and she could only watch…That idea killed me so together with Airbnb and Disney we made sure this time she would be on camera just like her brothers. She was very proud to do so, and she gave us the best performance of the film… I hope it helped her realize that she can do whatever she wants even with a bit of a disadvantage handed to her by nature.

A lot of unforeseen events happened during this project. While in our pre-pro meeting in Mexico City, the major earthquake struck and our priorities immediately shifted. Together with Airbnb, and The Lift (our local production company), we all decided to donate the equipment, supplies and crew resources for the shoot to people in need instead, and we cancelled the shoot altogether.
At the same time, we all felt that now, more than ever, we needed to help Mexico City, and we ended up being able to reschedule our project as soon as feasible.

The project was a long and humbling experience. I’m happy everything worked out in the end, and I am truly thankful for everybody at Airbnb that really pushed this forward and stood up for our ideas.

I hope people like watching it!”

-Marco

Epiphany

Moved by color and motion, Psyop and McKinney bring consumers along a epic journey of exploration through bold and beautiful shades from Sherwin-Williams’ Emerald Paint Collection. The team looked to fine art for inspiration, drawing from Mark Rothko and Georgia O’Keeffe as inspirations.

Behind the Scenes: Epiphany

Although Psyop is widely known as an established CG production company these days, this color-filled campaign for Sherwin-Williams was created entirely in the absence of CG techniques.

To craft this piece which features sharp, vivid footage of paint flowing through water at varying pressures and speeds, we teamed up with self proclaimed “visual engineers” The Marmalade. While watching the final product, most would insist that there’s nothing natural about the way the paint moves so seamlessly throughout this spot as if choreographed, but Director Eben Mears and Lead Compositor Evan Schoonmaker break it down below by giving some inside thoughts on the process of how “Epiphany” came to be.

Eben Mears, Director: I’ve tried to work with the people at The Marmalade for the last two years. This job was an absolute dream come true! Repeat work from the folks at McKinney meant we got to work with The Marmalade and with their high speed robot “Spike”. They have their own software, which looks like Nuke / Flame but for controlling cameras and EFX gear. So everything in the spot is shot! A perfectly orchestrated camera moves through paint, which was a ton of fun! Their tech and our creative brought the work to a whole new level!

Evan Schoonmaker, Lead Compositor: From conception you could see that this spot was meant to push boundaries, both technically and artistically. This was a great opportunity to work alongside a group we’ve had our eye on for some time; The Marmalade and Effective Team. This was the Marmalade’s first production at their beautiful new studio, and this was our first time doing flame on set.

Testing with the Marmalade and using the Phantom for even the initial rounds allowed us to walk into the prelight with a working test edit. Having Flame on set meant that as we shot I could give real-time feedback from compositing all the way back to camera without slowing production. It allowed us to avoid potentially steppy time-warps by increasing camera speed or decreasing frame rate. I was also able to illustrate to Eben, McKinney and Sherwin-Williams the potential quality of different shot elements so we could more quickly move on to new shots. The speed of the workflow, from camera to dit to Flame to Eben was a game changer. In the end we were able to make up time to shoot different color combinations to create a unique second spot.

By the time we got to post we all knew we had something special. Me, Mario Caserta, and John Boudin pushed each shot to be its best. Alexis Jo and Sang Lee helped with some very difficult roto, tracking and stabilizing. The only CG in the spot is the product! The opening shots are actually very macro, but aesthetically we were going for a bright white version of outer space, like colossal comets colliding. Then the second section references natural valley landscapes as its motivation, airy clouds, weighty structures, followed by the feeling of riding up and through a rich vortex to the product.

We had a great working relationship with the team at McKinney. They came to our office in NYC a couple of times, even braving a city closing blizzard to push this project forward. It was a great feeling to have a collective vision for the spot but to also have the freedom to run with creative ideas and the trust of the agency and client that the work we were doing was all going toward a more vivid and beautiful product. I look forward to working with this team again.